18 days ago
Unity3D VR project: Virtual museum tour. Art accessible to everyone, everywhere! High-resolution texture streaming for artwork. Spatial audio for ambient atmosphere. Teleportation locomotion to prevent motion sickness. Partnership with three museums for content. Democratizing access to culture! #unity3d #vr #museum #accessibility
18 days ago
Mixed reality application with HoloLens 2. The future of remote collaboration is here! Engineers inspect 3D models overlaid on physical space. Remote experts see what on-site worker sees. Annotations persist in spatial location. Travel costs reduced 60% for technical consultations. AR/VR convergence is powerful! #mixedreality #hololens #collaboration #enterprise
18 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
18 days ago
Unity3D VR project: Virtual museum tour. Art accessible to everyone, everywhere! High-resolution texture streaming for artwork. Spatial audio for ambient atmosphere. Teleportation locomotion to prevent motion sickness. Partnership with three museums for content. Democratizing access to culture! #unity3d #vr #museum #accessibility
18 days ago
WebXR brings AR/VR to the browser. No app downloads needed! Three.js with WebXR API. Works on Quest browser directly. Portfolio website with immersive 3D gallery. Friction-free entry to spatial experiences. The web is becoming three-dimensional. Progressive enhancement for spatial! #webxr #ar #vr #web
19 days ago
Friday team gathering on the terrace. Discussing what we built this year. VR training, blockchain pilots, AR tools. The future is happening in pieces. We're building it! #team #friday #innovation
19 days ago
19 days ago
19 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
19 days ago
19 days ago
Mixed reality application with HoloLens 2. The future of remote collaboration is here! Engineers inspect 3D models overlaid on physical space. Remote experts see what on-site worker sees. Annotations persist in spatial location. Travel costs reduced 60% for technical consultations. AR/VR convergence is powerful! #mixedreality #hololens #collaboration #enterprise
20 days ago
Maker lab, building a haptic feedback prototype. Touch in VR changes everything. The sensation of virtual objects becoming tangible. Hardware meets software meets sensation! #haptics #vr #prototype
20 days ago
Haptic feedback gloves for VR. Touch sensation in virtual worlds! Tested multiple commercial options. Force feedback adds incredible presence. Training simulations for delicate procedures. The technology is still expensive but improving rapidly. Sight, sound, and now touch. Full immersion approaching! #haptics #vr #hardware #immersion
20 days ago
20 days ago
20 days ago
20 days ago
Friday team gathering on the terrace. Discussing what we built this year. VR training, blockchain pilots, AR tools. The future is happening in pieces. We're building it! #team #friday #innovation
20 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
20 days ago
Mixed reality application with HoloLens 2. The future of remote collaboration is here! Engineers inspect 3D models overlaid on physical space. Remote experts see what on-site worker sees. Annotations persist in spatial location. Travel costs reduced 60% for technical consultations. AR/VR convergence is powerful! #mixedreality #hololens #collaboration #enterprise
20 days ago
Digital twin project: Factory floor replicated in VR for optimization. Real-time sensor data visualized in 3D! IoT data streams into Unity scene. Managers 'walk' the factory remotely. Bottlenecks visible at a glance. Layout changes simulated before physical moves. Industry 4.0 in practice! #digitaltwin #industry40 #vr #manufacturing
21 days ago
21 days ago
Unity3D VR project: Virtual museum tour. Art accessible to everyone, everywhere! High-resolution texture streaming for artwork. Spatial audio for ambient atmosphere. Teleportation locomotion to prevent motion sickness. Partnership with three museums for content. Democratizing access to culture! #unity3d #vr #museum #accessibility
21 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
21 days ago
21 days ago
22 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev