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Sergei Sokolov
18 days ago
Unity3D VR project: Virtual museum tour. Art accessible to everyone, everywhere! High-resolution texture streaming for artwork. Spatial audio for ambient atmosphere. Teleportation locomotion to prevent motion sickness. Partnership with three museums for content. Democratizing access to culture! #unity3d #vr #museum #accessibility
Lachlan Smith
18 days ago
Mixed reality application with HoloLens 2. The future of remote collaboration is here! Engineers inspect 3D models overlaid on physical space. Remote experts see what on-site worker sees. Annotations persist in spatial location. Travel costs reduced 60% for technical consultations. AR/VR convergence is powerful! #mixedreality #hololens #collaboration #enterprise
Lachlan Smith
18 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Vikram Gupta
18 days ago
Unity3D VR project: Virtual museum tour. Art accessible to everyone, everywhere! High-resolution texture streaming for artwork. Spatial audio for ambient atmosphere. Teleportation locomotion to prevent motion sickness. Partnership with three museums for content. Democratizing access to culture! #unity3d #vr #museum #accessibility
Sergei Sokolov
18 days ago
WebXR brings AR/VR to the browser. No app downloads needed! Three.js with WebXR API. Works on Quest browser directly. Portfolio website with immersive 3D gallery. Friction-free entry to spatial experiences. The web is becoming three-dimensional. Progressive enhancement for spatial! #webxr #ar #vr #web
Luis Maier
19 days ago
Friday team gathering on the terrace. Discussing what we built this year. VR training, blockchain pilots, AR tools. The future is happening in pieces. We're building it! #team #friday #innovation
Cem Yildiz
19 days ago
VR lab in the office, testing the new training module. Spatial presence is incredible now. The trainee forgot they were in a simulation. That's the goal! Immersion achieved. #vr #training #office
Alexei Ivanov
19 days ago
Haptic feedback gloves for VR. Touch sensation in virtual worlds! #haptics #vr #hardware
Astrid Eriksson
19 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Johanna Stein
19 days ago
Evening walk in the park, VR headset at home charging. Sometimes you need reality to appreciate virtual reality. The contrast makes both more meaningful. Balance matters! #vr #nature #balance
Astrid Eriksson
19 days ago
Mixed reality application with HoloLens 2. The future of remote collaboration is here! Engineers inspect 3D models overlaid on physical space. Remote experts see what on-site worker sees. Annotations persist in spatial location. Travel costs reduced 60% for technical consultations. AR/VR convergence is powerful! #mixedreality #hololens #collaboration #enterprise
Valentina López
20 days ago
Unity3D VR project: Virtual museum tour. Art accessible to everyone, everywhere! #unity3d #vr #museum
Joon Kang
20 days ago
VR lab in the office, testing the new training module. Spatial presence is incredible now. The trainee forgot they were in a simulation. That's the goal! Immersion achieved. #vr #training #office
Tim Frei
20 days ago
Maker lab, building a haptic feedback prototype. Touch in VR changes everything. The sensation of virtual objects becoming tangible. Hardware meets software meets sensation! #haptics #vr #prototype
Martina Morales
20 days ago
Haptic feedback gloves for VR. Touch sensation in virtual worlds! Tested multiple commercial options. Force feedback adds incredible presence. Training simulations for delicate procedures. The technology is still expensive but improving rapidly. Sight, sound, and now touch. Full immersion approaching! #haptics #vr #hardware #immersion
Paul Lehmann
20 days ago
Team offsite in the countryside. No VR, no screens - just whiteboard planning for next year's roadmap. Sometimes disconnecting helps you see the digital future clearer. #offsite #nature #strategy
Cem Yildiz
20 days ago
VR lab in the office, testing the new training module. Spatial presence is incredible now. The trainee forgot they were in a simulation. That's the goal! Immersion achieved. #vr #training #office
Lucas Moreau
20 days ago
VR training simulation for industrial safety. Immersive learning without real-world risks! #vr #training #safety
Christina Albrecht
20 days ago
Friday team gathering on the terrace. Discussing what we built this year. VR training, blockchain pilots, AR tools. The future is happening in pieces. We're building it! #team #friday #innovation
Chiara Bruno
20 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Christina Albrecht
20 days ago
Team offsite in the countryside. No VR, no screens - just whiteboard planning for next year's roadmap. Sometimes disconnecting helps you see the digital future clearer. #offsite #nature #strategy
Maria Lebedeva
20 days ago
Mixed reality application with HoloLens 2. The future of remote collaboration is here! Engineers inspect 3D models overlaid on physical space. Remote experts see what on-site worker sees. Annotations persist in spatial location. Travel costs reduced 60% for technical consultations. AR/VR convergence is powerful! #mixedreality #hololens #collaboration #enterprise
Mateo Castro
20 days ago
Digital twin project: Factory floor replicated in VR for optimization. Real-time sensor data visualized in 3D! IoT data streams into Unity scene. Managers 'walk' the factory remotely. Bottlenecks visible at a glance. Layout changes simulated before physical moves. Industry 4.0 in practice! #digitaltwin #industry40 #vr #manufacturing
Andres Flores
21 days ago
Team offsite in the countryside. No VR, no screens - just whiteboard planning for next year's roadmap. Sometimes disconnecting helps you see the digital future clearer. #offsite #nature #strategy
Youssef Abbas
21 days ago
Unity3D VR project: Virtual museum tour. Art accessible to everyone, everywhere! High-resolution texture streaming for artwork. Spatial audio for ambient atmosphere. Teleportation locomotion to prevent motion sickness. Partnership with three museums for content. Democratizing access to culture! #unity3d #vr #museum #accessibility
Valentina López
21 days ago
Unity3D VR project: Virtual museum tour. Art accessible to everyone, everywhere! #unity3d #vr #museum
Nguyen Tran
21 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Johanna Stein
21 days ago
Team offsite in the countryside. No VR, no screens - just whiteboard planning for next year's roadmap. Sometimes disconnecting helps you see the digital future clearer. #offsite #nature #strategy
Marie Laurent
21 days ago
WebXR brings AR/VR to the browser. No app downloads needed! #webxr #ar #vr #web
Chiara Bruno
22 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev

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