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Lachlan Smith
18 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Astrid Eriksson
19 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Chiara Bruno
20 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Nguyen Tran
21 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Chiara Bruno
22 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Viktor Kozlov
22 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Viktor Kozlov
22 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Mateo Castro
24 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Bohdan Lysenko
24 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Vikram Gupta
26 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Marie Laurent
27 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
Youssef Abbas
28 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Viktor Kozlov
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Bohdan Lysenko
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Brandon Mitchell
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Youssef Abbas
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Lorenzo Ricci
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Lucas Moreau
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
Bohdan Lysenko
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Vikram Gupta
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Bohdan Lysenko
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Marie Laurent
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
Marie Laurent
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
Raj Patel
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
Astrid Eriksson
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Astrid Eriksson
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Sergei Sokolov
3 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Brandon Mitchell
3 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Brandon Mitchell
3 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
Astrid Eriksson
3 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev

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