18 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
19 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
20 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
21 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
22 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
22 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
22 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
24 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
24 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
26 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
27 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
28 days ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
1 month ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! #spatialaudio #vr #immersion
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
2 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
3 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
3 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
3 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev
3 months ago
Spatial audio in VR makes presence so much more convincing. Sound design matters! Implemented HRTF for 3D positioning. Audio occlusion behind virtual walls. Distance-based attenuation. The brain is fooled more by audio than visuals sometimes. VR developers: don't neglect sound! #spatialaudio #vr #immersion #gamedev